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Topic:  MONSTA review by David Eaton
Date:
02/01/2003
 

MONSTA

The game MONSTA by Indus3 is a turn-based game that is part strategy, part puzzle, and part arcade game. The registered version comes with 50 levels - although I didn't finish but the first several levels before writing this review.

The complete game takes up 581k of RAM (390K if you're running the greyscale version) with an additional 1.9k for each saved game. It requires Palm OS ver. 3.5 or higher and I would definitely recommend using a color screen. For other requirements or information, visit their site at http://www.indus3.org/monsta.

You control a likeable fellow named Joe as he attempts, on each level, to outwit several monsters while collecting items that will assist his survival long enough to kill the monsters one by one.

Each time it is your turn you are given a display showing your stats. Stats on the monsters (health, # of turns that monster have, & number of hit points needed to kill them) can be displayed by tapping on the monster during your turn.

The option screen gives you the option of saving several games, control sound and game speed, and censor Joe's comments (text only - no audio comments....).

You control Joe either with the standard Palm application buttons or with the stylus. I found it much easier using the stylus despite the fact that the control buttons are user-configurable.

I tried out this game (ver. 1.1.0) New Years holiday on my new Sony NX70V and, although the game wasn't written to take advantage of the extended screen size or the higher resolution, I found the graphics to be sufficiently good enough for me to be impressed.

While I prefer programs that are Hi Res+, this was actually a smart move on the developer's part. By designing the graphics of such quality that they can be enjoyed by users of all color Palm devices they provide their product to a larger market.

After I initially loaded the game, I was immediately impressed by the quality of the graphics - despite the 160x160 resolution. I was unable to hear any sound, however, with the exception of the gun firing.

In an effort to make sure the program was operating properly prior to evaluating it I emailed the developer late Monday afternoon (about 5:00 on the afternoon prior to the holiday). To their credit, and my amazement, they responded within an hour! I sent them another email on New Year's Eve and the response was once again immediate. Many kudos to them for such quick response...

It turns out that the sound was there - there just wasn't much of it and my Clie needed to be turned way up in order to hear it.

Which brings me to my only complaint - the developers obviously spent a great deal of effort in the graphics. Based on this I expected more audio than limited sound effects when you fire the gun, pick up an object, or are attacked. There needs to be more audio (music in the background would be nice) and it needs to be louder.

Bottom line: If you enjoy these turn-based type games, I would advise taking a look at this one. The graphics are great and levels challenging enough to provide hours of entertainment.

 
Category: Software Reviews